

Although Wikipedia is far from an authoritative source, they do agree with me on this. Keeping Angband in 1992 is proper, but Moria should move ahead of it. Therefore, from a CRPG archeology standpoint, you clearly should not play Angband before Moria. Your next major roguelike SHOULD be Moria, and it should have an earlier date than August 1992. I think you'll find the later versions more complex but easier. Reply DeleteĬongratulations! The first-time encounter with Demogorgon almost always ends badly (even with spoilers) so that is particularly noteworthy. There are spoilers out there that document the points/weight ratio of everything, if you should want to maximize your potential points haul. Gems, gold, and artifacts also give you points, if you haul them all the way to the end. I believe the calling out of the amulet of reflection is because it gives you points. I forget which ones were in 3.0, but in later versions they really turn up your melee damage potential. You might want to look for an artifact weapon. Just as the dungeon between the surface and the castle is your playground, so should be Hell! The run to the up stairs on level 1 becomes a lot faster and a lot easier if you've explored all of Hell first.

This means you want to minimize the amount of time you spend walking around with it in your inventory.
#Dungeon crawl stone soup tv tropes plus
In later versions, it has a bunch of other nasty effects, plus the wizard is trying to kill you to get it back. As you noticed, you can't level teleport with the amulet.
